Retro Gaming Thread

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Fighting Mongooses
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Re: Retro Gaming Thread

Post by pixel » Mon Aug 30, 2021 12:51 pm


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Re: Retro Gaming Thread

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Re: Retro Gaming Thread

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Re: Retro Gaming Thread

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Re: Retro Gaming Thread

Post by Hawq » Wed Sep 15, 2021 4:41 am


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Re: Retro Gaming Thread

Post by Hawq » Fri Sep 17, 2021 5:23 pm


The colour clash will be with us forever. Horace will be sad. Its in the death thread also but fits this as well

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Re: Retro Gaming Thread

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Dr. Zoidberg
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Re: Retro Gaming Thread

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Re: Retro Gaming Thread

Post by Dr. Zoidberg » Tue Oct 26, 2021 2:06 am

Tomb Raider is 25-years-old today

Lara Croft made her debut on October 25, 1996; Square Enix says next entry will unify timelines

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The Tomb Raider series is officially 25 years old today (October 25).

Although the adventures of Lara Croft didn’t begin on PlayStation or PC (the formats she was most commonly associated with) until mid-November, it was October 25, 1996 when she first set foot on gaming soil.

On that date, the first Tomb Raider was released on the Sega Saturn in Europe, roughly a month before it came to other formats and regions.

The classic action adventure game had Lara travelling to Peru, Greece, Egypt and Atlantis in search of an ancient artefact called the Scion.

Reaction to Tomb Raider was extremely positive at the time, mainly thanks to its genre-defining gameplay and its impressive polygonal visuals.

The real star, however, was Lara, who was an all-guns blazing hero in an era where female protagonists were few and far between.

Lara became a gaming icon almost overnight, appearing on the covers of non-gaming magazines and appearing in sponsorship deals for products like energy drink Lucozade.

The success of Tomb Raider led to an inevitable slew of sequels, the first few of which were similarly well-received. The likes of Tomb Raider II, Tomb Raider III and Tomb Raider: The Last Revelation were praised for continuing to push the technology of the time while adding to Lara’s lore.

When it came to climb up to the next generation, however, Lara struggled to find her footing. PS2 title Tomb Raider: The Angel of Darkness was criticised for its awkward controls and annoying stealth sections, and the series took a break for a few years as it looked like Lara fatigue was setting in.

In 2006, Crystal Dynamics took over development on the series and the trio of Tomb Raider Legend, Tomb Raider Anniversary and Tomb Raider Underworld were all met with a far more positive reaction than Lara’s previous outing.

It was her next return after another five-year break, however, that would prove to be Lara’s true rebirth as a character. The 2013 Tomb Raider reboot and its subsequent sequels Rise of the Tomb Raider and Shadow of the Tomb Raider were well-received action adventure games with a much grittier edge to them.

In a January video outlining its plans for the franchise’s 25th anniversary this year, Crystal Dynamics revealed that Lara Croft’s next adventure will “unify” the timelines in Core Design’s original Tomb Raider games and its own reboot trilogy, but warned fans not to expect it any time soon.

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“We’ve got big ambitions for the future of Tomb Raider,” said Will Kerslake, Tomb Raider franchise game director at Crystal Dynamics. “Our origin trilogy back in 2013 told the story of Lara’s early days when she was forged into a survivor, became a hero and ultimately the Tomb Raider.

“But the classic games featured a seasoned and confident adventurer, travelling the world, unlocking its secrets, often standing alone against cataclysmic forces.

“We envision the future of Tomb Raider unfolding after these established adventures, telling stories that build upon the breadth of both Core Design’s and Crystal Dynamics’ games, working to unify these timelines,” Kerslake said.

“With Tomb Raider’s extensive history, this is not an easy task, and we ask for patience as we go through the development process. We don’t have plans for a major game announcement in the near future.”

Until then, players will have to satisfy their Lara fix with Tomb Raider Reloaded, a free-to-play action game for mobiles which is scheduled for release next year.

Source: VGC

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Re: Retro Gaming Thread

Post by Dr. Zoidberg » Sun Oct 31, 2021 12:06 am

QUByte Classics – The Immortal by PIKO Out Now

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A classic from the early 90s is brought into the present thanks to QUByte Interactive. The Immortal is re-released as QUByte Classics – The Immortal by PIKO and is available today on Xbox, PlayStation and Nintendo Switch.

The classic isometric action game that makes Dark Souls look like a walk in the park is here today to remind you that they don’t make games like they used to. Originally released for the Apple IIGS it was later ported to Atari, NES and SEGA Megadrive consoles. This version available on Xbox today features both 8-bit and 16-bit versions of the game.

Dive straight into the dungeon on either version and face-off against the creatures that live down there. As an unnamed sorcerer, your story will only begin to unfold as you journey further into The Immortal. Meet new allies, find new items and of course, encounter more dangers in order to survive the labyrinth and all the horrors within.

QUByte Classics – The Immortal by PIKO to give the release its full title is ready to download now on Xbox priced at £6.69. I’m sure fans of the original will be eager to pick this up, but will there be any new fans tempted to give this old-school classic a go? Let us know in the comments if you are playing it for the first time.

Game description

The Labyrinth holds mysteries unfit for mortal eyes. Mysteries of eternal life. Of sudden death. Of sorcery and betrayal. The Immortal is an isometric action-adventure game, with combat scenes and multiple choices when it comes to story. Developed in 1990, this game is a fan favorite of the old times of Nintendo/mega drive. The game consists of the player controlling an unnamed sorcerer, apprentice of Mordamir. The sorcerer faces various deadly creatures and traps in a dungeon, where at each stage he discovers more details about the story of his journey and finding new allies, items and dangers. The player must solve puzzles, avoid deathtraps, use magic spells (in the form of books and scrolls), and acquire various items in order to survive the labyrinth.


Source: The Xbox Hub

I've got this on the Mega Drive. A fun old game.




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Re: Retro Gaming Thread

Post by Hawq » Mon Nov 01, 2021 6:33 am


jesus the CPC version looks slow & even the Speccy had a title tune what were they doing with the Amstrad port?

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Re: Retro Gaming Thread

Post by Hawq » Sun Nov 07, 2021 6:54 am


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Re: Retro Gaming Thread

Post by Hawq » Mon Nov 08, 2021 7:00 am


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Re: Retro Gaming Thread

Post by Hawq » Tue Nov 09, 2021 6:47 am


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Re: Retro Gaming Thread

Post by Dr. Zoidberg » Sat Nov 13, 2021 12:09 am


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Re: Retro Gaming Thread

Post by Hawq » Mon Nov 15, 2021 6:48 am


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Re: Retro Gaming Thread

Post by Hawq » Tue Nov 16, 2021 6:04 am


ah memories of playing it on my C64GS

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Dr. Zoidberg
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Re: Retro Gaming Thread

Post by Dr. Zoidberg » Tue Nov 16, 2021 9:19 pm

Looks like Retro-Bit will be re-releasing Gaiares for the Genesis/Mega Drive. With a t-shirt! Maybe...


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Re: Retro Gaming Thread

Post by Hawq » Wed Nov 17, 2021 6:37 am


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Re: Retro Gaming Thread

Post by Dr. Zoidberg » Wed Nov 17, 2021 1:38 pm

Well, speaking of Limited Run Games...








This product will also be sold in-store after its release at local independent shops.
https://retro-bit.com/gaiares

So I can get it from Amazon. That's good.

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