The Zelda Thread

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ian
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Re: The Zelda Thread

Post by ian » Fri Jun 18, 2021 10:40 am

Sequel to botw looks ok.
Too much sky not enough flamethrower.

I’m sure you’ll only be able to get to the main menu when you buy the game and to play it you’ll need to buy a one of a kind golden amibo though.
If I should Die Hard Arcade before I Alan Wake.
PREY the Lords of Lore my Soul Calibur to Take
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melancholy
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Re: The Zelda Thread

Post by melancholy » Fri Jun 18, 2021 4:32 pm

Once again Nintendo has released a trailer for a Zelda game that has left me more depressed than excited. Just like when they showed off BotW for the first time, this trailer has me worried. I don't think I told anyone on here, but I spent my pandemic year last year finally, finally pushing those terrible trailers out of my mind and played BotW. And it was...I dunno, it was good but it wasn't Zelda. It was huge and empty, like they spent too much time coming up with crazy mechanics and not enough time putting anything interesting in the world. Or perhaps more likely, they had a great game planned, but couldn't pull it off on Switch hardware. I also did not like how little of the game mechanics were explained. It's like they took the years of complaints about Navi and Fe and all the other annoying characters that held your hand through the game, and then took the most complicated Zelda to date and said 'here you go, fuck off and figure it out yourself!'

The next 3 paragraphs are my experience with BotW. If you only want to read my reaction to the trailer, skip to the end.

I started off my playthrough dying a lot because I had no gear and could not for the life of me figure out how I was supposed to get to the 4th shrine in the cold without freezing to death (I eventually settled on a strategy of hording apples and gorging on them every 30 seconds). Once I got my glider and was allowed to leave the plateau, I did the thing that I assume everyone else did and went straight to Hyrule castle. Armed with a couple swords I found in the castle, the default clothes they give you at the beginning, and no shrines completed for hearts or stamina, I found a safe path up the castle and spent the next 2 hours fighting Ganon. My best was getting through 3 rounds of blights and wondering why the fuck he had so many forms (which I know now was because I didn't beat any Divine Beasts yet). After finally giving up, I flew from the peak of Hyrule Castle to the East and found myself in the woods with a torch puzzle I solved and found the Master Sword. That honestly was probably the best part of the game, because I was all like 'holy shit, I just did a massive sequence break!' Of course, I didn't do a sequence break because I had no extra hearts to take the sword. But I beat the three Korok trials with no gear whatsoever, one of which I literally had to cheat by going out-of-bounds because that shit is hard when everything hits for 3 hearts and you only have 4.

I left the woods, headed north, and wandered around for hours constantly getting murdered by fucking everything in the ugliest and emptiest area in the entire game. Convinced this was the shittiest Zelda game in existence, I stopped playing for a while. When I came back to it, I decided I was going to avoid constantly dying by following a river bed South so I could jump in the water if anything came at me. It was 13 hours of playtime until I found my first human. I stumbled upon a horse stable and was immediately like, 'Holy fuck, there are PEOPLE in this game? And he wants RUPEES? Where the fuck are rupees?' Somehow, inexplicably, I had not come across a single rupee up to that point. 20 hours in I finally came across Kakariko village and from there I had a much easier time of things. But there was still so much stuff that I wish I would have had even the smallest of tutorials about. Like for instance, I never could figure out how to cook anything until around 30 hours in when I finally gave up and Googled how to do it. And the reason I couldn't cook was because I never realized that holding things in the menu would allow me to hold them out of the menu, which also affected my ability to solve a lot of puzzles. Long after I beat the game, I found out that you could deflect laser shots with your shield and do some kind of crazy dodge rush attack that I apparently never triggered.

After somewhere over 100 hours spent in BotW, hitting up every shrine because the puzzle shrines were usually the best part, collecting every Korok seed and getting my shit trophy, and defeating all 4 beasts despite how garbage their dungeons were, I left BotW feeling...mixed. Some mechanics were downright brilliant, the best ones usually dealing with elements or physics. And it's easy to see why so many games copy BotW's climbing and glider mechanics, because the freedom to travel vertically as well as horizontally is a literal game-changer. But I can't help to think if this game didn't have Link in it, it wouldn't have gotten near the praise that it did. There is so much of the world that is so, so empty. I nearly feel like they threw in 900 Korok seeds just as incentive not to constantly fast travel to the interesting parts. As I said at the beginning, I really feel that the Switch hardware prevented them from making a better game.

Now, where was I going with this?

Right, the BotW 2 trailer. This trailer once again makes the new Zelda look bad. Not only does it look like the same empty world from the original game, but they took one of the greatest and most copied mechanics of BotW, climbing, and essentially removed it's relevance it by making half of the map hover in the air. Gone are the days of 'go anywhere' because you can't climb a mountain if the peak is floating. I wanted to be excited because it was giving me Skyward Sword feels, but when I saw Link teleport into the bottom of a floating land, I realized this game is going to force you to find warp points to these floating lands rather than give you means of air travel. I wonder if the floating areas are just the new shrines, only accessible via an entry point? At any rate, I'm going to remain skeptical until we get some more info on how this all works.

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ian
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Re: The Zelda Thread

Post by ian » Fri Jun 18, 2021 10:43 pm

That was a great write up.
One of my friends had similar thoughts to you and called it the worst game he’s played in a decade.

But I found the world in breath of the wild to be amazing fun to explore, and on my 4th play through. I was still finding stuff.
I think they could have called the game “John’s boring survival adventure” and I’d have loved it just the same.

It’s no secret I’m not a fan of most Zelda games. I certainly can’t see why people have been sucking the series dick for 30 years.

But I love breath of the wild for all the reasons you hated it.

I love that you start out with not a clue what to do. I love that it took me getting my ass handed to me many, many times to learn the way around the game. I love that you can’t go fishing but can drop from the sky with a paraglider bombing the fish.
It took me so many hours to learn about cooking.
And I adore that the game lets you decide what, where who and when. and the only puzzles I hated with a fucking passion is where you have to tilt the switch. they almost ruined the whole game.

First play through I Needed all the best shit and 20 minutes to take out red lynel… now I can destroy any lynel with a stick, no armour and a shield in about 40 seconds and not take a single hit.
Some 2000+ hours of gameplay later (At least 2000 easy) and I still haven’t found every korok seed. (I’m about 13 short) and I sometimes just like to dick around and go hunting.

I think the problem is people have access to the internet, so the first time they don’t understand something they look it up.
Oh I’m frustrated with this bit that’s too hard. I’ll just watch someone else do it rather than be challenged. And most people are going into the game expecting something.
I went in knowing nothing about the game (other than ganon always bad) or the lore or the play style and low expectations.. and I mean LOOOW EXPECTATIONS. I’ve played I think nearly every single Zelda game, and never gotten more than 5 hours in except for Links Awakening, most I don’t even get 2 hours in before I’m so bored I would rather be laying in a dark room staring at the ceiling…
And because I just wanted to play a game for fun, it’s one of the best games in ages.
I’ve nearly 100% done the game (including DLC) and just missing a few korok seeds… The last game I liked playing so much to 100 percent it was Vice City (that’s a lie, I did every single thing except 1 hidden package) so there’s very few games that keep me interested to 100% and beyond.

So I can certainly see why people who love Zelda hate botw.
People who play Zelda want a linear path to beat ganon. All the other stuff is a complete waste of time.. FUN?!? NO THANK YOU, I HAVE TO BEAT GANON!

It’s no links awakening though. That is still the most fun Zelda game.

If this new one isn’t as fun because it’s too much like the first. Or is too different just to keep the fan base happy, I’ll be sure to let you all know about it.

If it’s another FUN game I’m sure I’ll love it, but for a whole new $90 it’s not going to get a pass just for being sequel to botw

I don’t like the teleporting aspect in the trailer or the first game either.
But when I can’t take my horse in the desert, I am glad it was there.
I also hoped by getting the DLC motorbike IT would be able to go in the desert, but I got ripped off… you can’t use that here. WHY FUCKING NOT?
If I should Die Hard Arcade before I Alan Wake.
PREY the Lords of Lore my Soul Calibur to Take
-Two Interactive.

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Dr. Zoidberg
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Re: The Zelda Thread

Post by Dr. Zoidberg » Sat Jul 10, 2021 6:48 pm


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