General Gaming Thread

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Dr. Zoidberg
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Re: General Gaming Thread

Post by Dr. Zoidberg » Thu Feb 18, 2021 12:01 pm




OrangeRibbon
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Re: General Gaming Thread

Post by OrangeRibbon » Thu Feb 18, 2021 2:09 pm

Hawq wrote:
Thu Feb 18, 2021 6:19 am
China (or wherever) has outdone itself with this one
@Hawq where do I find one?

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Dr. Zoidberg
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Re: General Gaming Thread

Post by Dr. Zoidberg » Fri Feb 19, 2021 12:11 am


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Dr. Zoidberg
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Re: General Gaming Thread

Post by Dr. Zoidberg » Sat Feb 20, 2021 3:48 pm


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ian
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Re: General Gaming Thread

Post by ian » Sun Feb 21, 2021 2:25 am

So I tried playing the order 1866.
I got about an hour into the game and hated it.

Cover based shooters are not my cup of tea at all, but if a studio can do a game right (COUGH gears of war COUGH) I’ll have a good time, and enjoy what’s happening.

But this game not being fantastic at that aspect, has lead me to a really sore point...
I have come to accept cutscenes in games, it’s a necessary evil for modern games.
Yes they belong in movies and if I wanted to watch a movie I’d be in a cinema enjoying a movie.

But just as I start to think that cutscenes in games CAN work. They go and make them interactive.... either let me watch the fucking cutscene, or let me play the fucking game, don’t make a cutscene then make me tap X or triangle while I’m in the cutscene!

Seriously... make it a fucking game and let me control the character, or make it a fucking scene and make me watch.

In a real cutscene, I can go get a drink or something to eat, or roll a smoke, or jack off while your fucking game bores me to tears at your failure to make a game (where the objective is that I control something and it interacts with things for enjoyment)
But this new type of watch a cutscene and then tap x in it or you fail and have to watch the whole thing again IS FUCKING RETARDED!

Interactive cutscenes are a bastardised version of gaming and a bastardised version of film.
Being forced to tap or hold a fucking button over something I have no control over the output of is not fun.

It’s not just lazy, it’s poor game design disguised as story.
This is a trend I’m now seeing more often in newer games I play.
And the order has highlighted how much I fucking despise the practice.

Put a 30 minute god damn cutscene at the start of your fucking game if you have to.
After each mission, put a 5 minute cutscene EVERY SINGLE TIME.
After the last mission, give me an hour long cutscene and then 2 hours of unskippable credits...

BUT FOR THE LOVE OF FUCKING GOD, STOP WITH THE TAP OR HOLD RANDOM BUTTON WHILE YOUR HACKY POOR GAME DESIGN MAKES ME FUCKING WATCH.

Ready at dawn made one of my most favourite games in the entire world (Daxter on PSP) so to see them sink this low is equal parts sad and maddening.

I found little enjoyment in this game at all, and then it pissed me off before any fun could be found
Hank Azaria not playing Apu on the Simpsons will make the role as irrelevant as the Simpsons has been as a series since 1999!

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Re: General Gaming Thread

Post by Hawq » Wed Mar 03, 2021 6:27 am


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