Resident Evil Thread

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Dr. Zoidberg
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Rumour: Resident Evil 3 remake already in the works

Last escape

Capcom is already working on a remake of Resident Evil 3: Nemesis, according to ResetEra member and leaker of all things Resi, DuskGolem.

Speaking in a thread discussing the upcoming Resident Evil 2 remake, DuskGolem revealed that a remake of the 1999 survival horror title 'is in full development right now,' but wouldn't comment any further.

'Resident Evil 3 Remake is already in development. I hope Code Veronica happens as I do feel it’s the RE game most in need of a remake, but RE3 is the last mainline RE game that needed a version for easier porting in the future (RE0, RE1, RE2 (after REmake 2 comes out), Code Veronica, RE4, RE5, RE6, RE7, Revelations & Revelations 2 all have versions on MT Framework and RE Engine that be ported to future consoles, only RE3 is missing after REmake 2),' he said.

Resident Evil 3 takes place 24 hours before and after Resi 2, and sees former S.T.A.R.S. member Jill Valentine attempting to escape a zombie-infested Raccoon City while being hunted by one of Umbrella's bio-weapons, the Nemesis.

To be fair, DuskGolem has accurately leaked a bunch of stuff in the past, including details on the Not a Hero DLC for Resident Evil 7. Furthermore, Capcom has said that it would consider the possibility of more remakes after Resi 2 comes out.

Capcom will launch its remake of Resident Evil 2 for PlayStation 4, PC, and Xbox One on January 25, 2019.

https://www.videogamer.com/news/rumour- ... -the-works

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These were posted on PSN and then removed.

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I’m kinda surprised how fast this one is coming out, only a year after RE2 launched. It must have been in development at the same time as 2.

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Report: Resident Evil 3 remake developer M-Two founded by former Platinum Games CEO Tatsuya Minami

Reportedly founded in 2017.

Tatsuya Minami, the former CEO of Platinum Games who resigned in 2016, is the founder of Resident Evil 3 remake developer M-Two, according to a VGC report.

M-Two has reportedly been in operation for over a year and is comprised of several former Platinum Games and Capcom employees. It is said to have received funding from Capcom when it was formed in 2017, though the company is technically independent and has its own projects.

Some sources told VGC that Minami had intended to approach Resident Evil creator Shinji Mikami to co-found M-Two games, thus the name M-Two, but that Mikami decided to remain at the Bethesda Softworks-owned Tango Gameworks.

Both Capcom and Bethesda Softworks declined to comment when reached by VGC.

On an unrelated note, VGC mentions that some of its sources incicated that the shelved PlayStation 4 title Deep Down was in a “near-complete state.”

https://gematsu.com/2019/12/report-resi ... uya-minami

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Capcom is working on a Resident Evil 4 remake

Osaka-based M-Two is leading development on the latest series reimaginging, sources reveal

Capcom has greenlit a Resident Evil 4 remake.

Following its reimaginings of Resident Evil 2 and 3, multiple development sources have told VGC that the Resident Evil 4 remake has now entered full production with an estimated release window in 2022.

Development is being led by Osaka-based M-Two, the new studio founded by former PlatinumGames head Tatsuya Minami, which has been preparing for the project since 2018.

However, similar to how 2020’s Resident Evil 3 was led by company Red Works, Capcom’s internal teams and other external studios are likely to lend support.

It’s understood that the remake has the blessing of original game director Shinji Mikami, who officially declined an approach to lead the project himself but has provided informal advice on its direction.

The studio helming the remake has been in operation since 2018 and is comprised of many former Platinum and Capcom employees.

M-Two recently contributed to the development of 2019’s Resident Evil 3, but its role on that game was always intended as a precursor to its main project.

2005’s Resident Evil 4 is Capcom’s highest rated game of all-time, according to review aggregation site Metacritic, with sales totalling 7.5 million copies across various platforms.

The horror instalment is regarded as one of the most influential games of the 2000s, with its off-the-shoulder viewpoint in particular widely adopted by many third-person shooters that followed.

The game overhauled much of the series’ tropes up until that point, with survival elements such as scarce ammunition made less relevant, and a faster – and tense – pace introduced.

Even the series’ titular zombies were replaced by a fanatical religious cult. The Los Illuminados would swarm the player in large groups, instead of appearing as lone, stumbling baddies like in past Resident Evil games.

In the 15 years since its release, Resident Evil 4 has been ported and remastered dozens of times, but never fully remade.

The game was released with new content for PlayStation 2 shortly after its GameCube debut, and a Wii version arrived in 2007 with motion control aiming. A HD remaster was later released for PS3, Xbox 360 and PC in 2011, and then again for Xbox One and PlayStation 4 in 2016.

2020’s Resident Evil 3 features a number of potential nods to 4’s forthcoming remake, including the introduction of Parasite zombies – which appear similar to Resi 4’s Plagas – and at least one sequence similar to a Quick Time Event (QTE), which featured heavily in the fourth game.

Although many original Resident Evil 4 team members remain at Capcom, it’s unclear whether they have any involvement with M-Two’s project. One person with knowledge of development told VGC the remake is being directed by a newcomer to the series.

Resident Evil 4’s original lead coder, Kiyohiko Sakata – another PlatinumGames veteran – was the game director for the Resident Evil 3 remake.

Producer Hiroyuki Kobayashi is also still at Capcom and worked on Resident Evil 6, while Resident Evil 4 designer Kouji Kakae recently worked on Devil May Cry 5.

Resident Evil 4’s original director, Shinji Mikami was approached to co-found M-Two but turned down the role due to his commitment to Bethesda’s GhostWire: Tokyo, VGC was told.

Another person with knowledge of the studio suggested that the name ‘M-Two’ was initially a reference to Mikami and Minami, who worked closely together at both Capcom and PlatinumGames.

The next entry in Capcom ‘s long-running series will be Resident Evil 8, offering a continuation of the revamped first-person mechanics introduced with 2017’s Resident Evil 7.

According to info provided by reliable insider Dusk Golem and verified by VGC, Resident Evil 8 will release on current and next-gen consoles in 2021.

Like Resident Evil 7, the 2021 game will feature a first-person perspective and returning protagonist Ethan Winters.

However, the game will feature many narrative and mechanical departures for the series, including hallucination and insanity segments, as well as enemies based on mythical creatures such as werewolves.

Resident Evil 8 will mark the third consecutive annual release for the series, following 2019’s Resident Evil 2 and this April’s Resident Evil 3.

In recent years Capcom has successfully focused on creating new games in its existing franchises. Resident Evil 2, released in January 2019, “exceeded expectations” with sales approaching six million units.

It’s understood that in Europe, Resident Evil 3’s launch sales were about a third lower than its predecessor’s. The remake saw a significant drop in physical sales, which is unsurprising considering shops are currently closed due to the coronavirus pandemic.

Capcom was unavailable for comment at the time of publishing this story.

Source: VGC

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This online multiplayer title was created as a thank you to fans for the 25th anniversary of the Resident Evil series. Available for free to purchasers of Resident Evil Village, it features beloved Resident Evil characters as they clash in six-person deathmatches!

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I saw the MVG video about that the other day. This is why PC gaming pisses me off so much.

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