Saints Row Thread

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Dr. Zoidberg
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Saints Row Thread

Post by Dr. Zoidberg » Sat May 23, 2020 12:47 am

Saints Row thread? Saints Row thread!


A superb game on last-gen systems but somewhat rough around the edges with very questionable performance, Saints Row The Third Remastered addresses all of these issues, radically upgrades all visual aspects of the presentation and to put it simply, it's one of the best remasters we've seen.
- Numerous changes, adjustments, improvements
- RESOLUTION: One X and Pro both run at 1440p - base consoles run at 1080p
- can cap FR at 30 or uncap it
- HDR support
- entire UI is redrawn and up-rez'd
- all main characters remodeled with much bigger polygon count, even secondary characters are improved
- Remaster uses temporal upsampling
- both interiors and exteriors have all new, improved, geometry detail. Textures have all been reworked
- new global illumination system, full HDR sky, added volumetrics around the city, added ambient occlusion and SSR
- further draw distance, foliage density and detail

Image

Hawq
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Re: Saints Row Thread

Post by Hawq » Sat May 23, 2020 4:35 am

still awaiting another patch to stop the breif pauses in the action but at least its better than yesterdays pre-patch performance, few grapuical glitchs crop up as well, had a building earlier with the top floors flikering between having windows & having them disapear, not gam,e breaking just distracting though for that last one. Games still fun though just as back in the day

Hawq
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Re: Saints Row Thread

Post by Hawq » Sat May 23, 2020 5:11 am


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pixel
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Re: Saints Row Thread

Post by pixel » Sat May 23, 2020 5:32 am

The resolution on this ding dong is SAAACK


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Dr. Zoidberg
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Re: Saints Row Thread

Post by Dr. Zoidberg » Sat May 23, 2020 7:54 pm



Saints Row: The Third Remastered Update 1.04 Improves HDR Settings in Day One Update

Saints Row: The Third Remastered is due to release on PS4, Xbox One, and PC tomorrow, but beware: there are a few day-one updates.

The latest update, version 1.04, released today, the day before release, but it’s not the first. There have been a few updates before 1.04, and some of them were very big, adding on more than 20GB to the game’s original download size.

The patch notes for each update can be found below, and if you haven’t already, you can find our written Saints Row: The Third Remastered PS4 review here, or you can watch our video review embedded up above.

-Saints Row: The Third Remastered Update 1.04 Patch Notes

-- HDR settings improvement

-Saints Row: The Third Remastered Update 1.03 Patch Notes

-- Visual bug fixes

-Saints Row: The Third Remastered Update 1.02 Patch Notes

-- General bug fixes and improvements

-Saints Row: The Third Remastered Update 1.01 Patch Notes

-- Bug fixes and improvements

https://pureplaystation.com/saints-row- ... e/2020/05/

Hawq
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Re: Saints Row Thread

Post by Hawq » Sun May 24, 2020 4:11 am

everything pre 1.04 must have been done to testing/review copys (copys? copies? not sure which is right but they are phonetically the same) as mine updates to 1.4 when it arrived a day before release, hate to think what the earlier versions were like, still its settled down a bit for the time being (it made me think of Cemu caching shaders at times quite frankly)

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Re: Saints Row Thread

Post by Hawq » Tue May 26, 2020 4:53 am

the next SR is delayed, predictable atm I guess

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